Today I LearnedRSS

December 2023

Lecture Friday: Don't Break the Chain: Maintaining Productivity on Your 19th Game

Some great productivity tools for your own endeavours. More importantly, some real talk about the mental cost that work takes on you. Some real insights into trying to have steady progress. Not huge burst followed by mental breakdowns.

Lecture Friday: Systems Engineering

Technically, it's an excellent talk about systems engineering. That is, looking broadly at systems, how you can significantly simplify and reduce the problem if you're willing to forgo interfaces. With that broad theme in mind, the actual talk ends up being a whirlwind tour through a lot of the VR headset and video/image technologies John was working on at the time. Excellent technical talk as always.

Lecture Friday: The Best Animation Tricks of the Trade

Lightning fast set of tips for animation. Fantastic wealth of knowledge. So many things that just about every animation, let alone game, could learn something from to make a quick pass of and improve with.

Lecture Friday: 50 Game Camera Mistakes

Learn third person dynamic game camera design strategies from one of the best. What's not to love! This is one of those talks where you can feel every single mistake as something they personally made and had to go back and fix. Listening I felt almost like I was right there with them when they realized it wouldn't work. Great talk format. I also love that the very first mistake they talk about is even choosing to do a dynamic third person camera. Basically, here be dragons.

Lecture Friday: Death to the Three Act Structure! Toward a Unique Structure for Game Narratives